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Amazingly, they actually made Leo a decent character this time around. And thankfully it’s only as a comrade & not so tacked on romance. The game also does a good job of showing how he transitions from being resentful towards Ken basically holding his life in her hands to coming to under her motivations & caring for her. He’s portrayed as a “popular” character, liked by those who’ve been under his command, but also cares about those people as well, so he makes for a good hero. Dingo is a likeable protagonist, much more so than Leo from the first game. I also felt it gave a satisfying conclusion. It continues nicely from the first game, bringing back old characters & showing how they’ve changed while also giving us some new, interesting characters. Narrative: Overall, I think the plot to 2nd Runners is reasonably well done. It’s also added an improved ability to sense enemies &, more importantly, incoming attacks.
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Two other new attacks are the ability to attack while grabbing an enemy (including a cool spin attack) & homing shots, which you use by holding down the attack button while moving, allowing you to lock on to multiple targets at once. There are more sub-weapons this time around, & unlike in the previous game where you gathered them like ammo, you now have a sub-weapon gauge that depletes as you use them & restores as you destroy enemies.
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You also have both long & short-range attacks. Controlling Jehuty, you can fly in any direction, dash, guard & fire of Burst shot. Eat my pretty lasersĪ lot of the controls from the previous game have been carried over. With no other choice, & eager for revenge on Nohman, Dingo sets out to destroy BAHRAM’s ultimate weapon before it destroys Mars. This means he gets to live, but can’t leave Jehuty’s cockpit. But instead of that being the end of the story, Dingo wakes up to find that a spy for the Earth Space Forces, Ken, has saved him by attaching his vitals to Jehuty. Dingo, formerly a runner for BAHRAM, has a dispute with the clearly insane leader, Nohman. Before he even has the chance to wonder why the frame is there, ships from the Mars military BAHRAM attack the moon to take Jehuty back to power up some enormous weapon. The 2nd Runner picks up two years after the first Zone of the Enders ended with the new main character, Dingo Egret finding the Jehuty on Callisto while mining the moon for Metatron. So how does that make the game fare? Why is the Anubis suit so much cooler than mine? Many of the problems I had with the first game are gone, or at least improved upon. Fortunately, Zone of the Enders: The 2nd Runner, seems to have taken the criticisms levied on its predecessor & worked to improve itself. They need to listen to the critiques of gamers. The great thing about sequels, when done properly, is that they’re a chance for developers to improve on mistakes in the previous game.